Multidisciplinary Creator
I am an artist, animator, game developer, musician, and software engineer. I build cohesive experiences across visual art and interactive systems. This portfolio collects selected works and projects—ranging from mural commissions and animated shorts to indie game prototypes, original music, and production-grade software.

Illustration
Animation
Game Dev
Music
Software
Digital Art
Contact
For commissions, collaborations, or inquiries, reach out via email: hello@example.com
Art Gallery
Hover over artworks to see subtle scale interactions. Larger projects include detailed descriptions below.
Commissioned Mural: Community Center
A large-scale mural commissioned by the Riverside Community Center, depicting local history and cultural motifs. Executed using outdoor-grade acrylics with weatherproof sealant. Designed collaboratively with community input and completed over a two-week installation.
Animation Portfolio
Short films, motion studies, and character animation. Thumbnails below link to detailed shots.
Storyboard: Night Run
Cinematic boards exploring motion blur and pacing.
Character Loop
Idle and walk cycles with squash and stretch.
Title Sequence
Kinetic type with layered textures.
Game Development
Prototypes, mechanics sandboxes, and polished builds. Each project includes a brief overview.
Platformer Mechanics
Tuned jump arcs, coyote time, and input buffering.
RPG Systems
Inventory, quest tracking, and dialogue trees.
Puzzle Design
Readability and telegraphing across levels.
Music
Listen to original tracks and score sketches. Use the player to switch tracks.
Select a track
Click Play from the playlist
Software Projects
Production apps, tools, and libraries. Each card includes visuals and technical notes.
Analytics Dashboard
Real-time metrics, role-based access, and export pipelines. Built with TypeScript, React, and Node.
Creative Notes
Cross-platform note app with offline sync and audio clips. Built with Flutter and Firebase.
Asset Pipeline
CLI to transform and validate media assets with pluggable steps.
Open Source Library: Audio DSP Utils
A collection of reusable DSP functions for audio visualization and filtering in web contexts. Includes FFT wrappers and smoothing kernels optimized for real-time performance.


